|When Brightness < ()|
- The correct title of this article is When Brightness < () (block). The Scratch Wiki uses this different title because of technical restrictions.
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This block can be replicated by the following code:
forever if <(brightness::ev3) < () > then . . . end end
when green flag clicked wait until <(brightness::ev3) < () > . . .
- Detect when the light is turned off in a room
- Detect when the light sensor is covered by a solid object
- Detect the overall brightness of a room