- The correct title of this article is When Brightness < () (block). The Scratch Wiki uses this different title because of technical restrictions.
|When Brightness < ()|
when brightness \< ()::ev3 hat
|Category||LEGO MINDSTORMS EV3|
Some example uses of the when brightness < () block are:
- Detecting when the light is turned off in a room
- Detecting when the light sensor is covered by a solid object
- Detecting the overall brightness of a room
This block can be replicated by manually checking the brightness amount:
forever if < ( brightness :: ev3 ) < () > then . . . end end
when green flag clicked wait until < ( brightness :: ev3 ) < () > . . .