
An example of a walk-cycle, done with Pico
A walk cycle is a series of frames, or costumes, used in such a way to simulate the action of walking or other methods of transportation. They can range from simple loops[1] to complex 100-frame cycles.[2]
Examples and Uses
Walk cycles are typically used for:
- For character movement, etc.
- Animated art
- Racing games
- War/battle games
- Walk cycles are also sometimes stand-alone projects.
They are extremely useful for making movement appear more realistic when used with blocks such as Glide or other Motion Blocks.
Making it Walk
Create a sprite and draw the costumes of the character walking. Then apply the following script:
when gf clicked forever move (10) steps //This block is optional, but is common. wait (0.2) secs next costume
The sprite should walk with an animation when finished.