This is my discussion page :) Still under construction, but you can still leave messages.
Cygene (talk | contribs) 11:13, 6 September 2011 (UTC)
- Hey Cygene! I didn't know you had a wiki thats cool.
Slinger (talk | contribs) 12:26, 8 September 2011 (UTC)
Awesome Raycaster article!
Nice job cygene! I seriously can`t wait util its finished! (I`ll probably post another raycaster that works following your tutorial)
Slinger (talk | contribs) 17:08, 10 September 2011 (UTC)
- Thanks :) Maybe finished next week or the week after that, you know with school and all.
Cygene (talk | contribs) 18:09, 10 September 2011 (UTC)- Yeah I know what you mean D: school is such a time waster
Slinger (talk | contribs) 10:40, 11 September 2011 (UTC)- Believe me, school is complete waste of valuable time which us kids will never get back.
Supersonic50 (talk | contribs) 07:26, 15 September 2011 (GMT) - I agree. XD I waste too much time on Scratch TBH...
Scimonster (talk | contribs) 10:45, 11 September 2011 (UTC)- Yeah same XD after note: Darn i always forget the tiddles XD
Slinger (talk | contribs) 18:15, 11 September 2011 (UTC)- I used to call them tidles too lol. Now I say tildes. :P
Scimonster (talk | contribs) 18:36, 11 September 2011 (UTC)
- I used to call them tidles too lol. Now I say tildes. :P
- Supersonic50 messed up the sig, could someone please fix it?
Cygene (talk | contribs) 20:33, 15 September 2011 (UTC)- Better? :/
Scimonster (talk | contribs) 07:37, 16 September 2011 (UTC)
- Better? :/
- Yeah same XD after note: Darn i always forget the tiddles XD
- Believe me, school is complete waste of valuable time which us kids will never get back.
- Yeah I know what you mean D: school is such a time waster
Welcome
Welcome to The Scratch Wiki! I am so glad that you have decided to help this wiki hold more info! :D If you ever need any help, you can ask me or anyone else. There are always useful tips here. I hope you have a good day! :)
ProgrammingFreak (talk | contribs) 18:25, 8 September 2011 (UTC)
Mandelbrot Set code
Here it is: (sorry, this was my first JS, so it's not well-formatted)
<canvas id="canvas" width="480" height="360"></canvas> <script type="text/javascript"> //canvas setup var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); var color var zoomLev = 120 var navx = 0 var navy = 0 draw() //drawing function draw() { ctx.clearRect(0,0,480,360) ctx.strokeRect(0,0,480,360) var x = 0 var y = 0 var cx var cr var zx var zr var i var p var q var o var JJ = 0 for (p=0;p<=480;p=p+1) { for (q=0;q<=360;q=q+1) { cr = (p - 240)/zoomLev + navx cx = (q - 180)/zoomLev + navy zr = 0 zx = 0 i = 0 JJ = 0 for (i=0;i<=50;i=i+1) { o = zr zr = cr + ((zr*zr)-(zx*zx)) zx = cx + 2*o*zx JJ = JJ + 1 if (zr>2) { break; } } if (zr<2) {color="rgba(0,0,0,1)"} else {color="rgba("+JJ*4+",0,0,1)"} ctx.fillStyle=color ctx.fillRect(p,q,1,1) } } zoomLev = zoomLev * 1.5 } </script> <script type="text/javascript"> //mouse setup function set(event) { navx = (navx) + (X-240)/zoomLev navy = (navy) + (Y-180)/zoomLev draw() } </script> <script type="text/javascript"> //find mouse position var X var Y function show_coords(event) { var x=event.clientX; var y=event.clientY; X=x Y=y //X is xPos //Y is yPos } </script> <body onmousemove="show_coords(event)" onmousedown="set(event)"></body> <br> Click somewhere to zoom into that region.
Hardmath123 (talk | contribs)
- Wow Hardmath, pretty cool. But this isn't the place for it, unfortunately. :(
- Oh, and why don't you have semi-colons after each JS line? And why is there stuff outside the body tag?
Scimonster (talk | contribs) 17:42, 1 October 2011 (UTC) - This was the first JS I wrote. Sorry for any JS heresy (:P).
Hardmath123 (talk | contribs) 17:45, 2 October 2011 (UTC) - Oh, and if you want, I'll delete it.
Hardmath123 (talk | contribs) 17:48, 2 October 2011 (UTC)