|Turn Right () Degrees|
turn right () degrees
The turn right () degrees block is a Motion block and a stack block. The block turns its sprite's direction the specified amount of degrees clockwise. The block supports any input value from -179 to 180.
This block is commonly used for repeatedly rotating a sprite.
Some common uses for the turn right () degrees block:
- Simple rotation — e.g. planets and wheels
forever turn right (15) degrees end
- Animation (e.g. a waving hand)
repeat (5) turn right (15) degrees end repeat (5) turn left (15) degrees end
- Vehicles that can turn
forever if <key (left arrow v) pressed?> then turn left (3) degrees end if <key (right arrow v) pressed?> then turn right (3) degrees end
- Main article: List of Block Workarounds
The block can be replicated by manually setting the direction using its value
point in direction ( ( direction ) + ( amount ) )