Would it be better to name this article "3 Dimensional Simulations"?
Chrischb (talk | contribs) 09:39, 8 August 2010 (UTC)
- Why? 3D projects is fine for a name.--Archmage 17:17, 8 August 2010 (UTC)
could Cannash's project http://scratch.mit.edu/projects/Cannash/1767981 be added as an example of perspective 3D, or maybe this is supposed to show the main methods that are in widespread usage on the scratch site --DarthPickley 23:46, 11 May 2011 (UTC)
- I think it's fine; so what if it's not widely used, it's a cool method. :P
Chrischb (talk | contribs) 05:39, 12 May 2011 (UTC)
Should I write a paragraph on perspective 3D? (look here)
Jji7skyline (talk | contribs) 05:11, 1 July 2011 (UTC)
pre-scanned raytracing?
Dawgles made two mario kart 3d projects that scan the mab then draw a quick 3d world that you can move in. does this count as ray tracing?
Coinman (talk | contribs) 18:25, 24 June 2012 (UTC)
- ??? However, LBPK appears to use raytracing. Could you show me a picture?
3sal2 (talk | contribs) 19:13, 2 November 2013 (UTC)
Is this useful?
If scratch does not have 3D what is the point of this?
Bbciplayer (talk | contribs) 13:44, 23 December 2013 (UTC)
- It is to tell you how to make 3D projects. It is possible.
EH7meow (talk | contribs) 18:20, 23 December 2013 (UTC)
Is this a problem?
"Using a top-down approach as seen by 30bla30 in his project Dogfighting Scratchers-Flying Ace, and in his unreleased game, Scratch Theft Auto. " Doesn't this kind of violate S:NOSP? Examples are fine, but it seems to be focusing too much on one user, as well as be advertising their projects. Especially the part "in his unreleased game, Scratch Theft Auto."
AonymousGuy (talk | contribs | Scratch account) 16:13, 19 June 2014 (UTC)
- Yes. You want to reword that?
Scimonster (talk | contribs) 18:49, 19 June 2014 (UTC)- Done
- ♥PrincessPandaLover Talk | Contributions | Scratch Account 04:21, 22 January 2016 (UTC)
Link
One of the links is messed up. I believe the first picture sends a link to Griffpatch's laser tag, but the picture is obviously from a different game.
Furious- (talk | contribs) 13:38, 12 June 2015 (UTC)
- Does anyone know where the image is REALLY from?
Furious- (talk | contribs) 00:46, 7 June 2015 (UTC)
Section
This project constructs 3D objects from triangles. There is lighting, but there are no shadows. What would you call this method?
3sal2 (talk | contribs) 01:06, 2 January 2016 (UTC)
- Still considered ray tracing, despite the absence of
Shadow the Hedgehogshadows. - ♥PrincessPandaLover Talk | Contributions | Scratch Account 04:24, 22 January 2016 (UTC)
Too Many Images
Right now, we have four images demonstrating what a 3D project is. It's pushing the "Sonic 3D Blast" image below where it should be. This seems like too many simply for demonstrating what a 3D project is. It would be nice if we would remove two of them. Specifically, I was thinking of the Minecraft image and the "2005 3D landscape" image. Thoughts?
ErnieParke (talk | contribs) 23:50, 20 October 2016 (UTC)
- Let's remove the Minecraft one, that one is too obvious.
- ♥PrincessPandaLover Talk | Contributions | Scratch Account 00:17, 21 October 2016 (UTC)
Topping Violates NOSP?
Does the section on topping violate S:NOSP where it says that articles should not mention individual users (with exceptions)? I'm pretty sure as well that the technique had been in use before the example project. Unfortunately, I can't easily find an example.
Chooper100 (talk | contribs) 22:26, 27 October 2016 (UTC)
- Thank you for pointing out the claim about the techniques invention! I checked the edit history, and the editor who added the "Topping" section is in fact the supposed inventor. I've removed the entire section; please let me know if I made the wrong decision.
Chibi-Matoran (talk | contribs) 22:40, 27 October 2016 (UTC)- It is the correct decision. Besides I can already refute their claim that The2000 "invented" the technique. For example, this project was created in 2013, and uses the same technique.
ErnieParke (talk | contribs) 14:25, 28 October 2016 (UTC)
- It is the correct decision. Besides I can already refute their claim that The2000 "invented" the technique. For example, this project was created in 2013, and uses the same technique.
Change the 3D example
One of the 3D examples is a "recent game" from 2014. :P
Should I change it to, say, roblox?
PrincessFlowerTV (talk | contribs) 13:52, 26 March 2018 (UTC)
Crash Bandicoot
It says Crash Bandicoot is 2.5D but it's 3D.
Scramaso (talk | contribs) 10:06, 2 January 2020 (UTC)
Pathtracing
Is it neccessary to make the pathtracing description so complicated? At least 10% of the words are beyond my mind's bounds. Should I try to simplify it?
HiPeeps124816 (talk | contribs) 19:11, 29 March 2021 (UTC)
Raytracing
It says raytracing is complicated, but it actually isn't too complicated. It's much less complicated than you would expect, and it looks like it takes less blocks than a list-based raycaster.
HiPeeps124816 (talk | contribs) 16:14, 5 April 2021 (UTC)
Raymarching
Raymarching is an extremely popular 3D technique on Scratch. Should I add it, and if I do, should it be merged with the ray and path tracing section or have its own section?
HiPeeps124816 (talk | contribs) 21:04, 18 April 2021 (UTC)
Could we make the 3d projection script include sprite size (for using sprites that don't really use the pen down/up)... continued
and include more explanation of the inputs (since I don't know about any of the inputs excluding x, y, z)? More help for people.
PenguinLover1123 (talk | contribs) 15:54, 9 October 2021 (UTC)
Main articles
Some of these can go quite in depth. Should there be main articles for each of them, while still keeping an overview here?
Egg_Repair_Man (talk | contribs) 06:22, 9 March 2022 (UTC)Egg_Repair_Man