That article is so coooooooooooooooooooooooooooooooooooool :O
Chrischb (talk | contribs) 04:51, 5 May 2012 (UTC)

It is. The only problem is, i have no idea what some of these are. :P
The article should explain what these do, or at least link to Wikipedia.
Scimonster (talk | contribs) 18:37, 5 May 2012 (UTC)
Yes, this article is pretty nice. A couple things:
  • Because the block plugin can have rendering issues with very long (horizontal) blocks, let's use images for this article for now.
  • Let's be sure to include the actual images of the formula (you can often find them on Wikipedia)
I think the article is shaping up well so far.
Lucario621 (talk | contribs) 20:26, 5 May 2012 (UTC)
Again, for those who haven't read this:
Because the block plugin can have rendering issues with very long (horizontal) blocks, let's use images for this article.
Since none of you decided to actually look at the talk page, and you transcribed the majority of the images on the page, I don't think it's worth undo-ing all of the edits and restoring all of the image for now. But please try to look more carefully at the discussions on the talk page.
Lucario621 (talk | contribs) 01:23, 30 May 2012 (UTC)
Hey Lucario, mind if I break up some of the bigger ones into smaller expressions? For example, for distance between two points, I made temporary variables to store the A2 and B2 values.
Hardmath123 (talk | contribs) 07:07, 30 May 2012 (UTC)
Sure, if you think it makes the code easier to read and understand. :)
Lucario621 (talk | contribs) 20:29, 30 May 2012 (UTC)

Basic Mathematical Functions Done in Scratch

As expansive as this article is, I think that, for many Scratchers, a shorter, simpler page may be more useful. Such an article would contain volume/surface area equations for only the fundamental shapes (e.g. rectangles, trapezoids, spheres, cones, etc.) and not for more complex ones (e.g. Frustums, Toruses, etc.). No hyperbolic functions/identities and no references to imaginary numbers. Perhaps only one solution to the exponent problem, and probably no Pick's Theorem (as cool as it is, it's practical usage is limited). Thoughts?
MoreGamesNow (talk | contribs) 05:53, 31 March 2014 (UTC)

Linking to lower subsections

How would I discriminate between link to surface area and volume of a cylinder? If I can't, shouldn't we change the subsection headers to something more specific?
Hardmath123 (talk | contribs) 11:43, 29 May 2012 (UTC)

Click it in the TOC and copy the URL, changing underscores to spaces.
It adds "_2" to the second occurrence of the title, "_3" to the third, etc.
Scimonster (talk | contribs) 13:09, 29 May 2012 (UTC)
Oh. Thanks.
Hardmath123 (talk | contribs) 06:13, 30 May 2012 (UTC)

Angles vs Sides

I noticed some inconsistencies (many of them my fault :P). We state at the top that side lengths of triangles will be capital, and angles would be lower case. I thought that it was usually the opposite, with the angles capitalized and sides lowercase. Either way, let's decide on one way to go, and then apply that to everything.
MoreGamesNow (talk | contribs) 01:35, 31 May 2012 (UTC)

... oops. Here's someone who agrees with you.

Hardmath123 (talk | contribs) 06:00, 31 May 2012

Geometry, Algebra, etc.

I noticed that really all we have here is geometry. Do you want to change the title to "Shapes and Forms", and have a separate one for things like interest, quadratic formula (moved from this page), etc., or simply add such formulas to this page?
MoreGamesNow (talk | contribs) 22:48, 31 May 2012 (UTC)

Well, before we do that. Lets wait till we have a Sentence Case thingy. So we don't have a double redirect, but I think we should change the name to Shapes and forms.
Joletole (talk | contribs) 01:07, 1 June 2012 (UTC)
I'm not sure what a user would do with the cubic formula spelled out for them. Either they know what it is, in which case they would know how to implement it, or they don't know what it is in which case they wouldn't need the knowledge of how to implement it anyway. :/
Hardmath123 (talk | contribs) 10:32, 1 June 2012 (UTC)

Cubic formula

Isn't the image of the script way too small? I'd consider rewriting it with the Block Plugin, but it doesn't support buffering. Does anyone agree on making a link?
3sal2 (talk | contribs) 14:40, 5 September 2012 (UTC)

tanh and coth

My knowledge of this subject is undeniably shaky, but shouldn't half the x's be negative? I made this change to the section above (sinh), but wanted confirmation from the community before I went any further.
MoreGamesNow (talk | contribs) 22:32, 25 September 2012 (UTC)

sinhx is ½exe-x and coshx is ½exe-x, where e is a number close to 2.718281828459045 This link might come in handy.
3sal2 (talk | contribs) 14:18, 27 January 2013 (UTC)

I noticed that some of the scratchblocks had the wrong color, is there any way to fix them?
7Snails (talk | contribs) 00:32, 1 January 2017 (UTC)

Are you talking about the () of () blocks that are supposed to be Operator blocks?
Ziggy741 (talk | contribs) 02:14, 1 January 2017 (UTC)


Should we add angle conversions? (Specifically for radians/degrees)
1a3c5e7g9i's Armemedillo 1a3c5e7g9i(Talk|Contributions) 23:12, 22 July 2019 (UTC)

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