Could use some more uses
I use the ()mod() block a lot, but mostly for math. I thought of an example of how to use it in a game, but nothing else. If anyone thinks of any more "Project Uses" for the block, please add. scmb1(talk) 18:37, 10 June 2010 (UTC)
This workaround says that whether a/b round is bigger than a/b, it will do the same thing. Can the 'if' be thrown away or is something wrong with what the remainder is set to. I'll just check it on Scratch.
SpiritMaster (talk | contribs) 10:04, 1 May 2011 (UTC)
- Oh, yeah. I messed around with the Squeak code on this computer account and the program went wrong. I might have to change accounts...
SpiritMaster (talk | contribs) 10:08, 1 May 2011 (UTC)
Workaround for negative numbers isn't very good
- Bump? Mathfreak231 Talk to me! I did that! 14:31, 8 June 2013 (UTC)
- Does the first workaround work for negative numbers? If it does, we could just delete the section about negative numbers.
Bsteward (talk | contribs) 00:35, 9 June 2013 (UTC)
- 360-International is the one who wrote the part about negitives, but he hasn't been active since October. I tried to see if I could get another workaround, but couldn't. I think we should just remove the section on negative numbers.
Bsteward (talk | contribs) 03:41, 15 June 2013 (UTC)