- "Book" redirects here. For books about Scratch, see Scratch Books.
A story project is a project in which a story is told. These can range from interactive stories, where users make their own story, to talk shows, where animated characters talk to each other. They are rare as they often fall into the animation category.
A majority of story projects, especially those which are fixed and not interactive, are fan fiction, stories which use characters and settings from a work of fiction but created by fans rather than the creator.
These are projects where a user is presented with a variety of options. When they choose one, the story will progress. This gives the user the ability to 'make their own story.' Interactive projects are also called "Choose Your Adventure" projects. These projects tend to take a little more time than other story projects because a dialogue tree has to be constructed and every possible scenario needs to be programmed. To do that, these blocks are commonly used:
if <> then end ask  and wait say  when this sprite clicked
Sometimes, an interactive story will suggest users to comment suggestions for what will happen next. They are also known as "collaborative story projects".
In these projects, two or more sprites talk to each other using text or programmed speech bubbles with the Say block. These story projects are common because they are easy for a new Scratcher to program.A very common block used in these projects is the
broadcast [ v]block. It is used to let each 'character' know when it's their turn to 'talk'.
These are projects where the creator types up their own story/short story for other user's to read. These can be super long, or super short. They can have music or sound effects, but they don't need them. Generally, the story is typed up in backdrop(s) or sprite(s). A common script used to change the pages with the arrow keys is:
when green flag clicked switch backdrop to [1 v] forever if <key [right arrow v] pressed?> then switch backdrop to [next backdrop v] wait until <not <key [right arrow v] pressed?>> end if <key [left arrow v] pressed?> then switch backdrop to [previous backdrop v] wait until <not <key [left arrow v] pressed?>> end end
Written text in Notes and Credits
Some story projects base the story as written text in the Notes and Credits. This is the simplest type of a story project as it only uses typed text to tell a story. Most projects of this type use a piece of art that goes along with the story.
- Choose Your Own Adventure by pokemongardevoir
- That's Good, That's Bad...CLOSED by MoreBetter
- The Adventure of the Golden Block by lilacfuzz101
- Pause (A Sort Story by Elephants4Ever
- Abnormal- a short story by cbear112
- The Broken Protection by Blackswift