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An image of the stage with a sprite on it (the Scratch Cat). The stage is found on the right in Scratch 3.0.

The stage is the background of the project, but can have scripts, backdrops (costumes), and sounds, similar to a sprite. It is 480 pixels wide and 360 pixels tall.

All sprites have a particular position on the stage. No sprites can move behind the stage — the stage is always at the back layer.

Differences from Sprites

The stage asking a question.

There are many differences between the stage and sprites. These include the following:

  • Is stationary — thus,
  • Cannot talk — thus
    • Has no "say" or "think" blocks in the Looks category
  • Has backdrops instead of costumes
  • Cannot be cloned
  • Cannot be renamed
  • Does not have the Show or Hide blocks in the Looks category
  • Cannot change layers — it is always at the very back layer.
  • Is always 480×360
  • Space in backdrops left transparent becomes white automatically in bitmap

Stage Sizes

The stage can be 3 different sizes:

Regular
Normal mode; the stage is 480×360 pixels
Small Stage Layout
Main article: Small Stage Layout
The stage is half the size with a resolution of 240×180 pixels; this is useful for having more room in the scripts area.
Full-screen mode
Main article: Full Screen
Fits the player to one's web browser's current resolution

History

The stage was introduced in Scratch 0.2.[1] Originally it was listed along with the sprites in the sprite corral and called the "Background".[2][3]

See Also

References

  1. https://llk.media.mit.edu/papers/ScratchSneakPreview.pdf, p. 5
  2. ar-post:535764
  3. https://web.archive.org/web/20111018004245/http://llk.media.mit.edu/projects/scratch/pacfish.gif