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A sound on/off button may be useful when making a game that has music or sound that can be muted or stopped.
when gf clicked switch costume to [sound-on v] when this sprite clicked next costume if <(costume #) = > then //assuming the second costume is "off" and the first "on" set volume to (0)% //if now off, turn off the volume else set volume to (100)% //if now on, turn on the volume end
This script can be modified to allow the volume to be changed.
|Note:||When using this script, the sound will still play, just be silent. Due to this, the sound will not continue to where it was when it was stopped. Making a script to do this is extremely difficult, and has been suggested to have a block added for it multiple times.|