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move (10) steps
turn cw (15) degrees
turn ccw (15) degrees
go to (random position v)
go to x:(0) y:(0)
glide (1) secs to (random position v)
glide (1) secs to x:(0) y:(0)
point in direction (90)
point towards (mouse-pointer v)
change x by (10)
set x to (0)
change y by (10)
set y to (0)
if on edge, bounce
set rotation style [left-right v]
(x position)
(y position)
(direction)