- "Say" redirects here. For the other say block, see Say () (block).
|Say () for () Seconds|
say () for () seconds
The say () for () seconds block is a looks block and a stack block. The block displays a speech bubble with the specified text for the sprite that runs it, which appears on the screen for the specified amount of seconds.
The block is similar to the think () for () seconds block, with the difference being that this block displays a speech bubble, while the other displays a thought bubble. It is also similar to the say () block, with the exception that the other block makes the sprite say something indefinitely.
This block was titled "Say () for () Secs" prior to Scratch 3.0.
As this block displays dialogue, the block can be used whenever a conversation takes place. Another common use is when unpredictable text (such as a player's score) must be shown - it is an easy alternative to stamping characters on the screen.
Some common uses:
- A conversation
say [Knock knock!] for (2) seconds say [Who's there?] for (2) seconds say [Who.] for (2) seconds say [Who who?] for (2) seconds say [I did not know that you speak owl!] for (5) seconds say [Groan!] for (2) seconds
- A display for text
when I receive [display score v] say (join [Score: ](score)) for (3) seconds
- Providing information
when green flag clicked say [Hello! In this game, try to guess what the answer to each question is.] for (5) seconds
- Main article: List of Block Workarounds
This block can be replicated with the following code:
say [Hello!] wait (amount) seconds say 
Say () for () Seconds • Say () • Think () for () Seconds • Think () • Switch Costume to () • Next Costume • Switch Backdrop to () Next Backdrop • Change Size by () • Set Size to ()% • Change () Effect by () • Set () Effect to () • Clear Graphic Effects • Show • Hide • Go to () Layer • Go () () Layers • Costume # • Backdrop Number • Size
|For the Stage|