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Physics is a science involving the study of matter and its motion. It is used in Scratch to simulate more realistic and fluid motion of sprites. On the Scratch Wiki, there are ten different tutorials for implementing physics into Scratch projects:
- Simulating Gravity — a page on how to create gravity multiple ways
- Object Attraction — a page about object attraction
- Object Repulsion — a page about object repulsion
- Jumping — a how-to page about jumping
Other tutorials
- Wall Sensors — a page on how to make wall sensors for platformers
- Wall-Jumping — a page on how to add wall jumping to a project
- Velocity — how to implement velocities into a project
- Physics Engine — a page with several physics engines
- Shooting Projectiles — how to add projectiles to a project
- Driving Engine— a page on how to make a realistic driving engine