A mouse trail is a trail of any shapes that follows the mouse pointer around the screen. They are usually used in projects for fun, decoration, and detail. Usually mouse trails use the Looks Blocks and/or Motion Blocks.
Common project types that can include mouse trails include parallaxes.
Important Blocks to Use
point towards (mouse-pointer v) go to (mouse-pointer v) distance to (mouse-pointer v)
Sprite Mouse Trails
Choosing a Sprite
Before you can start your mouse trail, you need to pick out a shape, even if it is just a simple colored circle. It can be anything, but it shouldn't be too big. You can find some good sprites in the sprite library.
If you want, you can give the sprite different costumes for more variety. This will make the mousetrail more colorful and creative. If this is done, make sure to include a script that tells the clones to change to a random costume.
Base Scripts
There are many ways to edit a mouse trail, but this is a basic template. You can make the sprites do whatever you want. To begin to make a mouse trail, start with this script.
Note: | This script is customizable. See Customizing for more information. |
when gf clicked go to (mouse-pointer v) forever create clone of (myself v) point towards (mouse-pointer v) move (distance to (mouse-pointer v)) steps wait (0.001) seconds end when I start as a clone point towards (mouse-pointer v) repeat (10) change [ghost v] effect by (10) end delete this clone
See Customizing for help on editing this script. A project with sprite mouse trails can be found here.
Pen Mouse Trails
The Pen blocks can be used to make mouse trails. To make a mouse trail drawn with pen, use these scripts:
Note: | This script is customizable. See Customizing for more information. |
when flag clicked forever erase all wait (0.01) seconds end
when flag clicked pen up set pen color to [#F00] hide point in direction (90) forever go to (mouse-pointer v) create clone of (myself v) change pen (color v) by (5) end
when I start as a clone set pen size to (10) repeat until <touching (edge v)?> pen up move (10) steps pen down end delete this clone
See Customizing for help on editing this script. Some of the dots might stay on the project until they touch a corner. A project with a pen mouse trail can be seen here.
Customizing
Try changing the values of colors, sizes, and ghost effects etc. Try using a pick random () to ()
block instead of numbers. Maybe try a turn cw (42) degrees
somewhere in between, or use a change [color v] effect by (23)
or choose other graphic effects or put in your own ideas.
Using the (() / ())
block will mostly smoothen the movement of the sprite.