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A '''watermark''' is a small, often transparent mark regularly containing a [[Scratcher]]'s username or [[icon]]. It is placed in one of the four corners of a piece of art. The point of a watermark is supposed to help abolish art theft by the image and the mark being grouped together, making it unable to remove. The usage of a watermark is beneficial if participating in a [[Multiple Animator Project]] or a similar project.
 
A '''watermark''' is a small, often transparent mark regularly containing a [[Scratcher]]'s username or [[icon]]. It is placed in one of the four corners of a piece of art. The point of a watermark is supposed to help abolish art theft by the image and the mark being grouped together, making it unable to remove. The usage of a watermark is beneficial if participating in a [[Multiple Animator Project]] or a similar project.
  
 
== Types of Watermarks ==
 
== Types of Watermarks ==
 
=== Username ===
 
=== Username ===
The [[username]] watermark is a quick and easy mark, as it is simply a typed username. Username watermarks are mainly used by newer Scratchers or Scratchers who don't feel as confident in their drawing abilities{{citation needed|date=November 2019}}. However, they are more simple and are more easily removed.
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The [[username]] watermark is a quick and easy mark, as it is simply a typed username. Username watermarks are mainly used by newer Scratchers or Scratchers who do not feel as confident in their drawing abilities{{citation needed|date=November 2019}}. However, they are more simple and are more easily removed.
  
 
=== User Icon ===
 
=== User Icon ===
Another type of watermark is the user's icon. This image is placed in a corner of the art and grouped together with the art so it is harder to remove. These types of watermarks look more professional and are harder to remove.
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Another type of watermark is the user's icon. This image is placed in a corner of the art and grouped together with the art so it is harder to remove.  
  
 
=== Collaborations ===
 
=== Collaborations ===
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Creating a watermark requires access to the Scratch paint editor.
 
Creating a watermark requires access to the Scratch paint editor.
  
# Convert the artwork to bitmap form. This makes the watermark unremovable once it is placed.
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# Convert the artwork to bitmap form. This makes the watermark not removable once it is placed.
# Use the text tool to type text which will be your watermark. You can also draw a small piece of art which does the same function.
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# Use the text tool to type text which will be the watermark. A small piece of art which does the same function can also be used.
# Save your project with the watermark. This attaches the watermark to the piece of art, making it unremovable without external tools.
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# Save the project with the watermark. This attaches the watermark to the piece of art, making it not removable without external tools.
 
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# Optional: Use the ghost effect to make the watermark slightly invisible, so it does not bother viewers.
 
[[Category:Other]]
 
[[Category:Other]]

Revision as of 18:05, 22 July 2021

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A watermark is a small, often transparent mark regularly containing a Scratcher's username or icon. It is placed in one of the four corners of a piece of art. The point of a watermark is supposed to help abolish art theft by the image and the mark being grouped together, making it unable to remove. The usage of a watermark is beneficial if participating in a Multiple Animator Project or a similar project.

Types of Watermarks

Username

The username watermark is a quick and easy mark, as it is simply a typed username. Username watermarks are mainly used by newer Scratchers or Scratchers who do not feel as confident in their drawing abilities[citation needed]. However, they are more simple and are more easily removed.

User Icon

Another type of watermark is the user's icon. This image is placed in a corner of the art and grouped together with the art so it is harder to remove.

Collaborations

Sometimes a group of Scratchers will work on a collaboration together and create a watermark for projects that will be used in the final project.[citation needed]

Creating a Watermark

Creating a watermark requires access to the Scratch paint editor.

  1. Convert the artwork to bitmap form. This makes the watermark not removable once it is placed.
  2. Use the text tool to type text which will be the watermark. A small piece of art which does the same function can also be used.
  3. Save the project with the watermark. This attaches the watermark to the piece of art, making it not removable without external tools.
  4. Optional: Use the ghost effect to make the watermark slightly invisible, so it does not bother viewers.
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