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Volume is a local value given to all sprites and the stage. The default is 100%. The value effects the instrument blocks and the audio blocks. The less volume, the quieter all sounds played on that sprite or the stage.

It is also a Stage Monitor.

Related Blocks

The blocks used in conjunction with this value are:

Example Uses

This value can be used in a number of ways:

  • Fading in and out sound
  • Making one sound louder than another
  • Giving a user the option to change the volume of a project
  • Making a sprite do something according to volume
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