Revision as of 18:56, 15 May 2019 by Asqwde (talk | contribs) (expanded)

Document stub.png This article is a stub. It may be incomplete, unfinished, or have missing parts/sections. If the article can be expanded, please do so! There may be suggestions on its talk page. (May 2019)
Speak ()
Speak ().PNG
Category Text to Speech
Type Stack
Introduced in 3.0

The Speak () block is a block that will speak the text in the string input.

Uses

An npc in an RPG:

when Green Flag clicked
forever
if <(distance to [player v]) <(50)> then
speak [hello there]  :: extension
wait (2) seconds
end
end

Speaking translated text:

when Green Flag Clicked
set language to [ v]:: extension
speak[Hello]  :: extension

See Also