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The [[Android Scratch Player]] is a player specifically for the [[wikipedia:Android|Android]] operating system. It is made by ZeroLuck, and is currently in alpha stage.
 
The [[Android Scratch Player]] is a player specifically for the [[wikipedia:Android|Android]] operating system. It is made by ZeroLuck, and is currently in alpha stage.
  
The [[Scratch Team]] has hinted at an official HTML5 viewer for [[Scratch 2.0]].<ref>http://scratch.mit.edu/forums/viewtopic.php?pid=1120920#p1120920</ref>
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RHY3756547 started creating his own HTML5-based player for Scratch 2.0, called [[sb2.js]]. It reads the [[Scratch 2.0 File Format]], and compiles it to Javascript code.
  
RHY3756547 started creating his own HTML5-based player for Scratch 2.0, called [[sb2.js]]. It reads the [[Scratch 2.0 File Format]], and compiles it to Javascript code.
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The [[Scratch Team]] is still in the progress of designing the official [[HTML5 Player]] for [[Scratch 2.0]]. They have released the source code to the public and are seeking help on [http://scratch.mit.edu/discuss/topic/19132/ this] forum topic. The source code can be accessed [https://github.com/LLK/scratch-html5 here]. The HTML5 player must be hosted on one's own website, as there is no official testing area yet on Scratch.
  
 
== Problems ==
 
== Problems ==

Revision as of 22:45, 7 December 2013

Scratch is only available as a desktop application, meaning it runs on laptops and desktop computers. Scratch is currently not available as a mobile device app. However, the Scratch Team is developing an HTML5 project viewer that will allow projects to run on any tablets.[1]

Several solutions have been tried, but none truly successful.

Mobile Application

Not much has been said about a Scratch application, but Scratch Team member mres has some information on his profile. In the "What I'm working on" section, he stated that he is working on a "version of Scratch for tablets". Furthermore, he replied to a question on his profile:

We're working on a version of Scratch for iPad (and other tablets). It will be ready sometime next year.

– mres, September 18, 2013[2]

He has also hinted of some unique capabilities tablets can provide for Scratch which computers cannot, such as use of physical features like a gyroscope.

Yes, as we develop Scratch for tablets, we plan to provide access to the special sensors on tablets (similar to the way we now provide access to the webcam with the video-sensing blocks)

– mres, September 25, 2013[3]

History

The Scratch Viewer was the first application created to play Scratch projects on mobile devices, specifically Apple's iOS. It was made by John McIntosh of Smalltalk Consulting Ltd, a Canadian Programmer who had before had had no affiliation with the MIT Media Lab. However, in April 2010 the application was removed from iTunes (Apple's app store) by Apple because it violates Section 3.3.1 of the company’s policy against applications that interpret or execute code.

After the demise of the Scratch Viewer, other Scratchers started attempting to make project viewers based on the HTML5 canvas element, which can be run on most mobile devices. The first two such projects were Go Everywhere!, by comp500, and the HTML Viewer, by Johnnydean1.[citation needed] The HTML Viewer officially stopped development, but was picked up again by two of its members, MidnightLeopard and MathWizz, who are developing JsScratch based on the old code from the HTML Viewer and a JavaScript library known as Morphic.js. Go Everywhere is still in development, but is far from usable. It is still being actively developed.

The Android Scratch Player is a player specifically for the Android operating system. It is made by ZeroLuck, and is currently in alpha stage.

RHY3756547 started creating his own HTML5-based player for Scratch 2.0, called sb2.js. It reads the Scratch 2.0 File Format, and compiles it to Javascript code.

The Scratch Team is still in the progress of designing the official HTML5 Player for Scratch 2.0. They have released the source code to the public and are seeking help on this forum topic. The source code can be accessed here. The HTML5 player must be hosted on one's own website, as there is no official testing area yet on Scratch.

Problems

No matter how good an HTML5 player works on a desktop computer, it will likely not work as well on a mobile device for a few reasons:

  • Mobile devices are often not as good as interpreting code as desktop computers
  • Mobile devices do not have a real keyboard, so key interaction is made difficult
  • Exact clicking on a mobile device is made difficult by the necessity of using a finger as the mouse

The native Scratch application also doesn't work, due to the Squeak VM not supporting mobile devices. If the tablet supports either the Flash Player or Java Player, the project could be played in it. For Scratch 2.0, the project could be edited, albeit with the difficulties mentioned above, if the device supports Flash.

References

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