(Reworded and added links)
(→‎Usage: made it more up to date)
Line 14: Line 14:
 
Love-its are sometimes used so that when a user gets a certain amount of love-its, they will add more to their project or make a sequel.
 
Love-its are sometimes used so that when a user gets a certain amount of love-its, they will add more to their project or make a sequel.
  
Also, if a project has over 100 love-its, it will not get [[Featured Projects|featured]]. However, if a project is already featured and has attained more than 100 love-its, it will still stay featured.
+
The amount of loves a project needed to be eligible to get featured made it so that projects over 100 loves could not get featured but this rule was removed and there is currently no restriction.
  
 
=== Problems ===
 
=== Problems ===

Revision as of 18:14, 14 June 2019

This article is about the project statistic. For the row on the Front Page, see What the Community is Loving.
The love-it button.
The old love-it button.

A love-it is what a user can give a project if they enjoy it. Love-its are given by clicking the love-it button under the Online Player.

Rather than a rating system, Scratch uses love-its and favorites. Only one love-it can be given by each user, although it is possible for one person to give more than one love-it (see bottom).

The most recent projects that have the most love-its are displayed on the Front Page in the What the Community is Loving section.

Usage

Love-its are given to a project when a user likes a project. If the user likes that project very much, a favorite is sometimes given as well. People rarely give favorites without loving the project.[1]

Love-its are sometimes used so that when a user gets a certain amount of love-its, they will add more to their project or make a sequel.

The amount of loves a project needed to be eligible to get featured made it so that projects over 100 loves could not get featured but this rule was removed and there is currently no restriction.

Problems

Prize System

While the love-it system generally works well, some people use it as "currency" and only give something if they have a love-it on a project.[2] Large amounts of love-its are sometimes given as prizes for unofficial contests, such as coloring contests. Some users also just give away "free love-its" instead of only loving what they enjoy.

Also, some people who have multiple alternate accounts can love a project one time per account; this means that one person can love a project several times with enough accounts; however, this may result in an alert.

Trading Love-its

Although not as widespread as follow4follow, a smaller trend with the same concept has developed where users will trade love-its, so one user will love-it another user's projects, and vice-versa.

Fame

Some users have complained that love-its are increasing "fame."[3]

April Fools' Day

Main article: April Fools' Day
The new paw symbol. When clicked, it turned the color blue.

On the April Fools' Day of 2014, the love-it symbol was replaced with a paw. This was meant to go along with the April Fools' Day theme of LOLCATZ.

The strawberry symbol. When clicked, it turned the color red.

The love-it symbol on April Fools' day of 2015 was changed to a strawberry for the April Fools' theme of Edible Scratch.

See Also

References

Cookies help us deliver our services. By using our services, you agree to our use of cookies.