Revision as of 19:01, 8 January 2019 by 12944qwerty (talk | contribs) (Examples)

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An example of what lip sync costumes might look like

Lip Syncing is the movement of the mouth of a character to imitate dialogue or audio in speech. It can be used in projects such as animations. Lip syncing can be done by the creator of the project, but there may be Scratchers in the Requests forum willing to help.

How to Lip Sync

Lip syncing can be done with multiple costumes, often with a costume for each phonetic. The user can then use a custom block to show different costumes corresponding to the letters the player wants it to lip sync. For example, a script like this could be used to ask what to lip sync.

when gf clicked
ask [What would you like me to lip sync?] and wait
lip sync (answer):: custom stack// Lips syncs the answer

define lip sync [words]
set [letter v] to [0]
repeat (length of (words))
change [letter v] by [1]
switch costume to (letter (letter) of (words))


Lip sync is comparatively important to some animators. It gives talking a realistic look and adds detail to animations. If a character is feeling a certain emotion, this can be shown through different mouth movements in addition to motion and voice.


A tutorial project on how to lip sync.
An example project with lip syncing.

See Also