|Change Y by ()|
Often in games, the player controls a sprite and moves it around, such as with velocity. In this way, the Change Y by () block (and the Change X by () block) can become very useful. The y axis ranges from -180 to 180.
- Main article: List of Block Workarounds
This block can be replicated with the following scripts:
set y to ((y position) + (change)) go to x: (x position) y: ((y position) + (change)) define change y by (value) //run without screen refresh set [pastDirection v] to (direction) point in direction (0 v) move (value) steps point in direction (pastDirection)