|Change () Effect by ()|
The Change () Effect by () block is a Looks block and a Stack block. The block changes the specified effect on its sprite by the specified amount. There are seven different effects to choose from: color, fisheye, whirl, pixelate, mosaic, brightness and ghost.
- Main article: List of Block Workarounds
If a variable held the strength of the effect, the Change () Effect by () block could be replicated with the following code:
set [wanted v] effect to ((current amount) + (increase))
As this block changes an effect, it is used whenever an effect's value must be changed - some common uses are:
- Changing the color of a graffiti can with the color effect
- Using the fisheye effect to make a sprite look like it is in water
- Whirling sprites with the whirl effect
- Pixelating sprites with the pixelate effect
- Creating the illusion of multiple sprites with the mosaic effect
- Creating different brightness levels with the brightness effect
- Making creatures transparent with the ghost effect
There can be multiple effects on a sprite at once - effects can be combined to produce even more brilliant effects.
Say () for () Secs • Say () • Think () for () Secs • Think () • Switch Costume to () • Next Costume • Switch Backdrop to () Next Backdrop • Change Size by () • Set Size to ()% • Change () Effect by () • Set () Effect to () • Clear Graphic Effects • Show • Hide • Go to () Layer • Go () () Layers • Costume # • Backdrop Number • Size
|For the Stage|