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{{April Fools}}{{redirect|Change () Effect by ()|the sound block|Change () Effect by () (Sound block)}}{{block
{{block
 
 
| name      = Change () Effect by ()
 
| name      = Change () Effect by ()
| image      = File:2.0 Change () Effect by ().png
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| image      = change [ v] effect by ()
 
| imagewidth = 184
 
| imagewidth = 184
 
| category  = [[Looks Blocks|Looks]]
 
| category  = [[Looks Blocks|Looks]]
 
| type      = [[Stack Block|Stack]]
 
| type      = [[Stack Block|Stack]]
| defaults   = color; 25
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| defaults   = color; 25
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| sb        = yes
 
}}
 
}}
The '''Change () Effect by ()''' [[Blocks|block]] is a [[Looks Blocks|Looks block]] and a [[Stack Block|Stack block]]. The block changes the specified effect on its [[sprite]] by the specified amount. There are seven different effects to choose from: [[Graphic Effect#List of Graphical Effects|color, fisheye, whirl, pixelate, mosaic, brightness and ghost]].
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The '''Change () Effect by ()''' [[Blocks|block]] is a [[Looks Blocks|Looks block]] and a [[Stack Block|Stack block]]. The block changes the specified [[Graphic Effect]] on its [[sprite]] by the specified amount. There are seven different effects to choose from: [[Graphic Effect#List of Graphical Effects|color, fisheye, whirl, pixelate, mosaic, brightness and ghost]].
  
==Example Uses==
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== Example Uses ==
 
As this block changes an effect, it is used whenever an effect's value must be changed - some common uses are:
 
As this block changes an effect, it is used whenever an effect's value must be changed - some common uses are:
*Changing the color of a graffiti can with the color effect
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* Changing the color of a graffiti can with the color effect
*Using the fisheye effect to make a sprite look like it is in water
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* Using the fisheye effect to make a sprite look like it is in water
*Whirling sprites with the whirl effect
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* Whirling sprites with the whirl effect
*Pixelating sprites with the pixelate effect
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* Pixelating sprites with the pixelate effect
*Creating the illusion of multiple sprites with the mosaic effect
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* Creating the illusion of multiple sprites with the mosaic effect
*Creating different brightness levels with the brightness effect
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* Creating different brightness levels with the brightness effect
*Making creatures transparent with the ghost effect
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* Making creatures transparent with the ghost effect
*Making a sprite change colour (in the project) with the colour effect
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* Making a sprite change color (in the project) with the color effect
  
 
There can be multiple effects on a sprite at once - effects can be combined to produce even more brilliant effects.
 
There can be multiple effects on a sprite at once - effects can be combined to produce even more brilliant effects.
  
==Workaround==
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== Workaround ==
 
{{main|List of Block Workarounds}}
 
{{main|List of Block Workarounds}}
 
If a [[variable]] held the strength of the effect, the Change () Effect by () block could be replicated with the following code:
 
If a [[variable]] held the strength of the effect, the Change () Effect by () block could be replicated with the following code:
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==See Also==
 
==See Also==
*[[Set () Effect to () (block)|Set () Effect to ()]]
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* [[Set () Effect to () (block)|Set () Effect to ()]]
*[[Graphic Effect]]
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* [[Graphic Effect]]
 
{{Looks Blocks}}
 
{{Looks Blocks}}
 
[[Category:Looks Blocks]]
 
[[Category:Looks Blocks]]
 
[[de:Ändere () Effekt um () (Block)]]
 
[[de:Ändere () Effekt um () (Block)]]
 
[[ja:() の効果を () ずつ変える (ブロック)]]
 
[[ja:() の効果を () ずつ変える (ブロック)]]

Latest revision as of 00:36, 21 February 2020

"Change () Effect by ()" redirects here. For the sound block, see Change () Effect by () (Sound block).
Change () Effect by ()
change [ v] effect by ()
Category Looks
Type Stack

The Change () Effect by () block is a Looks block and a Stack block. The block changes the specified Graphic Effect on its sprite by the specified amount. There are seven different effects to choose from: color, fisheye, whirl, pixelate, mosaic, brightness and ghost.

Example Uses

As this block changes an effect, it is used whenever an effect's value must be changed - some common uses are:

  • Changing the color of a graffiti can with the color effect
  • Using the fisheye effect to make a sprite look like it is in water
  • Whirling sprites with the whirl effect
  • Pixelating sprites with the pixelate effect
  • Creating the illusion of multiple sprites with the mosaic effect
  • Creating different brightness levels with the brightness effect
  • Making creatures transparent with the ghost effect
  • Making a sprite change color (in the project) with the color effect

There can be multiple effects on a sprite at once - effects can be combined to produce even more brilliant effects.

Workaround

Main article: List of Block Workarounds

If a variable held the strength of the effect, the Change () Effect by () block could be replicated with the following code:

set [wanted v] effect to ((current amount) + (increase))

However, while this is not possible in current versions of Scratch, it is in some Scratch Modifications.

See Also