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{{block
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{{about|the Looks block|the sound block|Change () Effect by () (Sound block)}}{{block
 
| name      = Change () Effect by ()
 
| name      = Change () Effect by ()
 
| image      = File:2.0 Change () Effect by ().png
 
| image      = File:2.0 Change () Effect by ().png
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*Creating different brightness levels with the brightness effect
 
*Creating different brightness levels with the brightness effect
 
*Making creatures transparent with the ghost effect
 
*Making creatures transparent with the ghost effect
*Making a sprite change colour (in the project) with the colour effect
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*Making a sprite change color (in the project) with the color effect
  
 
There can be multiple effects on a sprite at once - effects can be combined to produce even more brilliant effects.
 
There can be multiple effects on a sprite at once - effects can be combined to produce even more brilliant effects.

Latest revision as of 00:42, 17 January 2019

This article is about the Looks block. For the sound block, see Change () Effect by () (Sound block).
Change () Effect by ()
2.0 Change () Effect by ().png
Category Looks
Type Stack

The Change () Effect by () block is a Looks block and a Stack block. The block changes the specified effect on its sprite by the specified amount. There are seven different effects to choose from: color, fisheye, whirl, pixelate, mosaic, brightness and ghost.

Example Uses

As this block changes an effect, it is used whenever an effect's value must be changed - some common uses are:

  • Changing the color of a graffiti can with the color effect
  • Using the fisheye effect to make a sprite look like it is in water
  • Whirling sprites with the whirl effect
  • Pixelating sprites with the pixelate effect
  • Creating the illusion of multiple sprites with the mosaic effect
  • Creating different brightness levels with the brightness effect
  • Making creatures transparent with the ghost effect
  • Making a sprite change color (in the project) with the color effect

There can be multiple effects on a sprite at once - effects can be combined to produce even more brilliant effects.

Workaround

Main article: List of Block Workarounds

If a variable held the strength of the effect, the Change () Effect by () block could be replicated with the following code:

set [wanted v] effect to ((current amount) + (increase))

However, while this is not possible in current versions of Scratch, it is in some Scratch Modifications.

See Also